Showing posts with label street theatre advice. Show all posts
Showing posts with label street theatre advice. Show all posts

Thursday, July 3, 2014

Collated Street Theatre advice.


YOU KNOW YOU WANT TO.
Forward:
The following are a collection of tips from various threads on P.net (performers.net) in response to questions posed by first timers/ newbies/beginners.
These are some of the responses and are a good collection of simple guidelines given by performers with many years experience from all over the world. You have to start somewhere and this is as good a place as any.
 
martinewen.com






So You Want To Be a Street Performer.
Advice I give everyone starting out is that your first hundred (or so) shows are going to SUCK. So just get through them and take notes on what worked and what didn't. After 100 bad shows, you'll still probably have learned something new in each show. With 100 lessons learned, something is bound to click in that 101st show and you'll be off and running. 

Start a notebook of ANY idea you have (tricks, lines, promo ideas, etc). No matter how strange or ridiculous they may seem. Then at the end of each week/month/etc review your ideas and breakdown the ones you might work and pursue them. 

Don't lose heart when a day crashes around you ..

Be respectful.. of the people you share the space with.. performers , other street workers, close by shops.... and any reoccurring fans you might have... 

Work as many different spots as you can [all over the country] this will help you to be adaptable to any situation and not get used to only working one spot. 

Travel,watch street performers with reputations you've heard of,ask them questions about your show,these people know what they are talking about. 

The 3 s's.......Smile,Shave and Slow down [you have to relax when you perform,if you are too high energy,people just leave] 


Good ideas can come anywhere, so be sure to keep your notebook handy. I used to think I would remember it, but I usually forget... 

NOTHING can replace the experience of watching an experienced street performer as she/he (wow, does that phrase sound like the good laugh it ought to be!) builds an audience, entertains that audience and then, after suitable hat lines, garner the rewards from his/her years (or hours) of study and preparation. 

You create a stage in public create an audience
do a show with a
beginning

middle
and end
and ask for money afterwards.


  By placing stuff on the ground (clubs, knives, torches, babies etc.) you get the interest of passerby's. Contact them. Tell them a show is to start. Grab a child and place him or her where you want her. Make a stage out of a rope. Ask the child to hold onto the rope. Her family will stay (hopefully) Run around and get the audience around the rope. Start the show. It helps if you have some really crazy things placed at the ground. A chainsaw do all the talking. Knives work. The best is personality, but few are blessed with that.
Making your tricks flow into routines is also very important. Finding a way to connect them together and connect you with the audience. 


Give it a fair chance to see if you really want to do it..
watch other performances and learn from them.. the good .. and

especially the bad... but be your own show... if you copy another performance then you are just a copy ...
Getting out and seeing how the other guys do it, asking questions, and just doing it yourself is really the only way to learn. 

Develop a character,
1/ Get one article of clothing that ‘is’ you, some playful/interesting piece of clothing, hat, jacket,pants doesn’t matter. What matters is that you are comfortable and playful about pushing a stage to just outside your body..
2/ grab a prop, juggling ball, babies rattle, small/big doesn’t matter, any object that gives you some deep playful impulse (resist yourself you double entendre fuckers)
Something that, in any given moment where you feel you’re losing it, you can grab that thing and focus on it and remember that the idea is to enjoy yourself. Choose wisely and personally.
3/ THEN on the pitch
create a stage
Put your props out with focus and intention (builds possible anticipation, its a tension device)
and/or mark out an area with string/rope whatever
and or pace the intended stage
and or (others can put suggestions under numbers ie this is 3) (then we could put it in the library under ‘collective’)
4/
Create an audience

beckon interested people to the edge of what you have defined as your stage.
Use the ‘curious ape’ technique.
(Deeply rooted in the human psyche is a curiosity borne from self preservation. From the time we came down from the trees onward unusual things had the ability to kill. If a person sees an action or a series of actions that make no sense it is a universal human principal that they will halt and focus until they have perceived meaning. If you for example take 5 actions and unusually stop each to continue another nothing will make sense for round two thirds of the process when the objectives become more apparent. In this time a good proportion of people passing will stop to try and make out what you are doing. 

I was lucky enough to have the silly people comedians do a piece I wrote that demonstrated this principle, I was able to stretch ‘making no sense at all but obviously doing something focused’ to a grand total of round 15minutes--before they realised that the dead fish were there to attract flies that each performer was competitively catching.

Promise them a show Create eye contact 

Instigate relationships, be happy, if you try too hard go back to (2-above) then resume. 

I think the first thing any solo performer needs to find out is HOW OTHERS PERCEIVE YOU ...
The only way I know to do that is to take whatever skills you have and present them to an audience ... don't write material (for gawds sake don't steal) just put the things you do in a kind of order on the ground in front of you ... then pick them up (even if they are alive) and see what happens ... THEY (the audience) will tell you what they want from you ... and THEY will write your show for you.
Once you know who you ARE ...you will know your CHARACTER ... your clown.

It might be a little frightening at first ... but you will get it pretty quick ... especially if you are hungry.
Once you know what they want to see ... then it's pretty easy ... just write down everything that you see or hear that is funny ... if you wanna get real good, record your shows on tape ... that's about it. 

There is no failure, just success and not trying. Set your goal and do it. There are tons of business people that are very successful because they're stupid. They don't think about stuff, they just start and figure it will all work out. Hard work is better than hard thinking. This is what I tell myself once a week. 

Do shows and suck and go home rejoicing in your suckness knowing that at least you did shows. The most valuable thing I have been told and what seems to be the recurring theme through all these posts is that the only way to get good at the street is to do the street.
While personal perseverance is a major part of anything creative I think those of us who for various reasons are still performing on the streets after a decade or so could quite easily bring to mind individuals who have taken us under their wing showed us some techniques and probably more importantly given us permission to make our own rules.
Its scary to get out there with your own content and risk failure. That's why generic shows are so plentiful.
  How to create a stage in public, how to create an audience, how to create a show with a beginning a middle and an end, how to ask for money.

There's heaps of ways to do each of these things . It helps to know what some of them are. 

Go to festivals. Catch all the street at the Fringe that you can. Plan your holidays to coincide with streetfests in other cities. Try. Rehearse. Ask quality questions. Fail. Succeed. Laugh at yourself. Don't let the odd cranky reply or brush-off dissuade you. Read. Research all kinds of comedy, of performance, of style, of tempo, of era, of mood. 


Find the skin that fits like a glove.
Beginning, middle, end dude. It's not rocket science.
Beginning: (For a street show) Make some sort of spectacle of your self until you've drawn enough attention from passers by that they are no longer passers by, they are a crowd. (For a stage show) Make an entrance.
Middle: Do something to keep every body interested and entertained enough so they don't want to walk away. That works for both street and stage.
End: It's called a finale', or perhaps a grand finale', your biggest trick, or most visual or funny routine. Also if it is a street show and you want your audience to tip you for the performance, you should communicate that to them at some time during the show. It's called a hat line.
And finally the best way to put together a street show is to do it. Find a pitch somewhere and do at least 100 shows. Paying attention to your audience at all times. The stuff they like, keep. The stuff they don't like, either fix or discard. Have fun and try not to hurt anyone or get arrested.
Just think outside of yourself a little. If you were just a spectator on the sidewalk, what would surprise you, make you laugh, and endear you towards a performer (i.e. want to give him some of your hard earned money). Thinking like an audience member is a huge help towards writing original material, and avoiding being overly masturbatory. And never just deliver, always tease at least a little bit first, otherwise they won't appreciate it, you've got to make people WANT what you've got before you give it to them.


Personally, I tend to try and create a progression that tells some kind of simple story in my show (ex: inept chef struggles to cook a wily lobster) rather than just string tricks together.
But if you do string tricks together, here are some things to think about:
1) transitions between tricks are where you will lose your crowd. Try and link your tricks together some way so people will stay to watch.
2) the arc of your show should be straight up -- build suspense, work the crowd, make 'em want to see your big finish, whatever it is. Don't give your best away at the top of the show.
3) Don't even start your show until you get at least a solid front row of people actively watching you. Before you start your show, you need to do things to attract people's attention, and make them understand that they need to stick around for the show.
More talk, less walk. More show, less stuff.
Work on your patter, your verbal skills, your dialogue and interaction with the audience.
Don't keep on talking about it , do it .
Rehearse. Go to a neutral space, set up a video camera and just jam in front of it. Improvise. Throw out ideas. Create. Even if it's awful. Especially if it's awful. Then watch the tape. Watch it again and then a third time. Note which ideas you liked and chuck everything else.

Go back and rehearse again this time go back to your 'good ideas' and try and take them further. Try new stuff. Watch the tape three times and take notes. Then go back and do it again and again and again and again...
1.THE RIGHT STUFF- combine all your skills.
a) physical...what you can do ... be like Murph.
b) mental ......what you think about ...positive attitude. c) emotional ..how you feel about it ...care about them. d) theatrical...who you are ...impersonations / dialects.

2. MATERIAL- what works for you.
a) “street” is not “stage”...break the 4th wall.
b) the family show....appeal to the masses.
c) the Pizza Hut mentality... everybody gets the joke.
d) the “L” factor...”Likability”...how much they like you. *
e) character & personal style...be unique... you are: who?
f) technique...master your craft.
g) K.I.S.S....keep it simple stupid.
h) standard lines, tired bits....mistakes are stepping stones to

failure.
i) ripping off... give credit where credit is due.
j) Houdini’s Rule: involve the senses...sight and sound together,

+ smell, + touch
k) the hat line...unique to the street...they pay you because

they like you.*
3. DESIGN - your choice.
a) set...the look of your stage...banner / showtime sign. b) props...and proud of it! ...your prop case display.
c) costume....neat & clean & durable ...“nice vest”.
d) sound systems....Mouse vs. Peavey, Anchor Audio.

4.SAFETY - think!
a) personal...if it hurts, don’t do it!
b) audience... “...ever hit a little boy in the face with a knife?”...

... “our client has...”

c) fire... shake those torches! OSHA approved fuel container...to ask or not to ask?
d) security....out of sight..out of mind!
e) travel...don’t fly with fuel, carry-on restrictions... (check those machetes!)... I.N.S.
5. THE SHOW - made up of bits.
a) packing...prop case + casters...two check-in, one carry-on, weight & size limitations.
b) structure....put it all together.
1. set-up, warm up...pre show.
2. crowd gathering...whistles, bells, yells...make a spectacle of

yourself.
3. intro., hat line ...who you are...mention money, be funny. 4. bit...usually one prop or skit about 2-3 minutes long.
5. transition...segué...time between bits.
6. etc....create tension...relax tension.
7. Big Trick set up....what I’m gonna do for you...
8. hat line...what you’re gonna do for me....$
9. Big Trick...wow... “louder” ...WoW!
10. hat pass...laughter turns their money into yours.
11. benediction....thank you..thank you...both of you.
12. cool down, reset...turn around time.
6. CONDITIONAL PROBLEMS - beyond your control.
a) site selection... high traffic flow (people)...sight lines.
b) surfaces & sun... “the sun was in my eyes!...I stepped on a

rock! ...it was the wind!”
c) pollutants: fumes, noise...construction, cars, children. (& the

occasional fountain)
d) legality...Stephen Baird...learn the rules then break some. e) weather... it affects the audience.
Butterfly’s Rule: 92-62.. over 92?... too hot... under 52?...too

cold ......duh.
f) safety first again... re-read #4. ... this time, everything’s wet.

7. HECKLERS - friend or foe?
a) analysis ... listen to what they say.
b) action ...use what they say ... comeback lines. c) resolution...it’s part of the act!
8. FOREIGN LANDS - your backyard.

a) people...loving the differences.
b) places...Waldo says: ”buy a ticket.”
c) things...border crossings, money woes, the best spots, Visa’s

9. SHOW BUSINESS - these days, it’s 1/2 show and all business a) professionalism ...presentation is 90 percent of your act.
b) corporate identity...you, on paper ... your video!
c) public relations ...give them more than they expect...make

those calls!
d) moneymoneymoneymoney...satisfy yourself, make a lot then

use it to help others ... save for the future... don't believe all you hear, spend all you have or sleep all you want.
Keep a diary for the first month or so at least as you'll find it useful and entertaining later on, audience sizes, particular interactions, problems, hat sizes and shows per day.
Remember, you can do anything, go anywhere, earn as you go. All you need is one unit of performance.
Good luck. +++++++++++++++++++++++++++++++

Saturday, December 17, 2011

Street performance advice.


YOU KNOW YOU WANT TO.
Forward:
The following are a collection of tips from various threads on P.net (performers.net) in response to questions posed by first timers/ newbies/beginners.
These are some of the responses and are a good collection of simple guidelines given by performers with many years experience from all over the world. You have to start somewhere and this is as good a place as any.
If you have further questions post them here
Martin Ewen
page1image8464
So You Want To Be a Street Performer.


Advice I give everyone starting out is that your first hundred (or so) shows are going to SUCK. So just get through them and take notes on what worked and what didn't. After 100 bad shows, you'll still probably have learned something new in each show. With 100 lessons learned, something is bound to click in that 101st show and you'll be off and running.


Start a notebook of ANY idea you have (tricks, lines, promo ideas, etc). No matter how strange or ridiculous they may seem. Then at the end of each week/month/etc review your ideas and breakdown the ones you might work and pursue them.


Don't lose heart when a day crashes around you ..


Be respectful.. of the people you share the space with.. performers , other street workers, close by shops.... and any reoccurring fans you might have...


Work as many different spots as you can [all over the country] this will help you to be adaptable to any situation and not get used to only working one spot.


Travel,watch street performers with reputations you've heard of,ask them questions about your show,these people know what they are talking about.


The 3 s's.......Smile,Shave and Slow down [you have to relax when you perform,if you are too high energy,people just leave]


Look good,you will get paid what you look like,if you look like a clown you'll get paid like a clown,if you look like a hippy,same.But if you look like a professional,clean props,clean clothes/costume,well groomed,It'll help people relate to you.

Good ideas can come anywhere, so be sure to keep your notebook handy. I used to think I would remember it, but I usually forget...


NOTHING can replace the experience of watching an experienced street performer as she/he  builds an audience, entertains that audience and then, after suitable hat lines, garner the rewards from his/her years  of study and preparation.


You create a stage in public create an audience
do a show with a


beginning



middle

and end


and ask for money afterwards.



You should somehow look like a bit of a goof out on the streets so that people understand that you are a performer.


 By placing stuff on the ground (clubs, knives, torches, babies etc.) you get the interest of passerby's. Contact them. Tell them a show is to start. Grab a child and place him or her where you want her. Make a stage out of a rope. Ask the child to hold onto the rope. Her family will stay (hopefully) Run around and get the audience around the rope. Start the show. It helps if you have some really crazy things placed at the ground. A chainsaw do all the talking. Knives work. The best is personality.


Making your tricks flow into routines is also very important. Finding a way to connect them together and connect you with the audience.

Give it a fair chance to see if you really want to do it..

watch other performances and learn from them.. the good .. and

especially the bad... but be your own show... if you copy another performance then you are just a copy ...


Getting out and seeing how the other guys do it, asking questions, and just doing it yourself is really the only way to learn.


Develop a character,
1/ Get one article of clothing that ‘is’ you, some playful/interesting piece of clothing, hat, jacket,pants doesn’t matter. What matters is that you are comfortable and playful about pushing a stage to just outside your body..


2/ grab a prop, juggling ball, babies rattle, small/big doesn’t matter, any object that gives you some deep playful impulse 
Something that, in any given moment where you feel you’re losing it, you can grab that thing and focus on it and remember that the idea is to enjoy yourself. Choose wisely and personally.


3/ THEN on the pitch
create a stage
Put your props out with focus and intention (builds possible anticipation, its a tension device)
and/or mark out an area with string/rope whatever
and or pace the intended stage

4/
Create an audience
beckon interested people to the edge of what you have defined as your stage.


Use the ‘curious ape’ technique.
(Deeply rooted in the human psyche is a curiosity borne from self preservation. From the time we came down from the trees onward unusual things had the ability to kill. If a person sees an action or a series of actions that make no sense it is a universal human principal that they will halt and focus until they have perceived meaning. If you for example take 5 actions and unusually stop each to continue another nothing will make sense for round two thirds of the process when the objectives become more apparent. In this time a good proportion of people passing will stop to try and make out what you are doing.


I was lucky enough to have the silly people comedians do a piece I wrote that demonstrated this principle, I was able to stretch ‘making no sense at all but obviously doing something focused’ to a grand total of round 15minutes--before they realised that the dead fish were there to attract flies that each performer was competitively catching)


Promise them a show Create eye contact


Instigate relationships, be happy, if you try too hard go back to (2) then resume.


I think the first thing any solo performer needs to find out is HOW OTHERS PERCEIVE YOU ...
The only way I know to do that is to take whatever skills you have and present them to an audience ... don't write material  just put the things you do in a kind of order on the ground in front of you ... then pick them up (even if they are alive) and see what happens ... THEY (the audience) will tell you what they want from you ... and THEY will write your show for you.


Once you know who you ARE ...you will know your CHARACTER ... your clown.
It might be a little frightening at first ... but you will get it pretty quick ... especially if you are hungry.


Once you know what they want to see ... then it's pretty easy ... just write down everything that you see or hear that is funny ... if you wanna get real good, record your shows on tape ... that's about it.


There is no failure, just success and not trying. Set your goal and do it. There are tons of business people that are very successful because they're stupid. They don't think about stuff, they just start and figure it will all work out. Hard work is better than hard thinking. This is what I tell myself once a week.


Do shows and suck and go home rejoicing in your suckness knowing that at least you did shows. The most valuable thing I have been told and what seems to be the recurring theme through all these posts is that the only way to get good at the street is to do the street.


While personal perseverance is a major part of anything creative I think those of us who for various reasons are still performing on the streets after a decade or so could quite easily bring to mind individuals who have taken us under their wing showed us some techniques and probably more importantly given us permission to make our own rules.


Its scary to get out there with your own content and risk failure. That's why generic shows are so plentiful.
I was very lucky to have a teacher, ( and a soft hearted

probation officer)


 How to create a stage in public, how to create an audience, how to create a show with a beginning a middle and an end, how to ask for money.
There's heaps of ways to do each of these things . It helps to know what some of them are.


Go to festivals and learn at the feet of your elders, betters and wisers . Catch all the street at the Fringe that you can. Plan your holidays to coincide with streetfests in other cities. Try. Rehearse. Ask quality questions. Fail. Succeed. Laugh at yourself. 
Don't let the odd cranky reply or brush-off dissuade you. Read. Research all kinds of comedy, of performance, of style, of tempo, of era, of mood.
Find the skin that fits like a glove.
Beginning, middle, end dude. It's not rocket science.


Beginning: (For a street show) Make some sort of spectacle of your self until you've drawn enough attention from passers by that they are no longer passers by, they are a crowd. (For a stage show) Make an entrance.


Middle: Do something to keep every body interested and entertained enough so they don't want to walk away. That works for both street and stage.


End: It's called a finale', or perhaps a grand finale', your biggest trick, or most visual or funny routine. Also if it is a street show and you want your audience to tip you for the performance, you should communicate that to them at some time during the show. It's called a hat line.


 For stage don't do a hat line, the people have already paid to get in and it will probably just confuse them, or worse, piss them off.  


And finally the best way to put together a street show is to do it. Find a pitch somewhere and do at least 100 shows. Paying attention to your audience at all times. The stuff they like, keep. The stuff they don't like, either fix or discard. Have fun and try not to hurt anyone or get arrested.


Just think outside of yourself a little. If you were just a spectator on the sidewalk, what would surprise you, make you laugh, and endear you towards a performer . 


Thinking like an audience member is a huge help towards writing original material, and avoiding being overly masturbatory. And never just deliver, always tease at least a little bit first, otherwise they won't appreciate it, you've got to make people WANT what you've got before you give it to them.

Oh, yeah, and don't ever shout "Look At Me!" It makes people want to !@#?in' slap you


General rule of thumb: if they stop and watch, you're doing good. If they keep moving, try something else.


Personally, I tend to try and create a progression that tells some kind of simple story in my show (ex: inept chef struggles to cook a wily lobster) rather than just string tricks together.


But if you do string tricks together, here are some things to think about:


1) transitions between tricks are where you will lose your crowd. Try and link your tricks together some way so people will stay to watch.


2) the arc of your show should be straight up -- build suspense, work the crowd, make 'em want to see your big finish, whatever it is. Don't give your best away at the top of the show.


3) Don't even start your show until you get at least a solid front row of people actively watching you. Before you start your show, you need to do things to attract people's attention, and make them understand that they need to stick around for the show.


More talk, less walk. More show, less stuff.


Work on your patter, your verbal skills, your dialogue and interaction with the audience.


Don't keep on talking about it , do it .


Rehearse. Go to a neutral space, set up a video camera and just jam in front of it. Improvise. Throw out ideas. Create. Even if it's awful. Especially if it's awful. Then watch the tape. Watch it again and then a third time. Note which ideas you liked and chuck everything else.

Go back and rehearse again this time go back to your 'good ideas' and try and take them further. Try new stuff. Watch the tape three times and take notes. Then go back and do it again and again and again and again...


1.THE RIGHT STUFF- combine all your skills.
a) physical...what you can do ... be like Murph.
b) mental ......what you think about ...positive attitude. c) emotional ..how you feel about it ...care about them. d) theatrical...who you are ...impersonations / dialects.



2. MATERIAL- what works for you.
a) “street” is not “stage”...break the 4th wall.
b) the family show....appeal to the masses.
c) the Pizza Hut mentality... everybody gets the joke.
d) the “L” factor...”Likability”...how much they like you. *
e) character & personal style...be unique... you are: who?
f) technique...master your craft.
g) K.I.S.S....keep it simple stupid.
h) standard lines, tired bits....mistakes are stepping stones to

failure.
i) ripping off... give credit where credit is due.
j) Houdini’s Rule: involve the senses...sight and sound together,

+ smell, + touch
k) the hat line...unique to the street...they pay you because

they like you.*


3. DESIGN - your choice.
a) set...the look of your stage...banner / showtime sign. b) props...and proud of it! ...your prop case display.
c) costume....neat & clean & durable ...“nice vest”.
d) sound systems....Mouse vs. Peavey, Anchor Audio.



4.SAFETY - think!
a) personal...if it hurts, don’t do it!
b) audience... “...ever hit a little boy in the face with a knife?”...

... “our client has...”
c) fire... shake those torches! OSHA approved fuel container...to ask or not to ask?
d) security....out of sight..out of mind!
e) travel...don’t fly with fuel, carry-on restrictions... (check those machetes!)... I.N.S.


5. THE SHOW - made up of bits.
a) packing...prop case + casters...two check-in, one carry-on, weight & size limitations.
b) structure....put it all together.
1. set-up, warm up...pre show.
2. crowd gathering...whistles, bells, yells...make a spectacle of

yourself.
3. intro., hat line ...who you are...mention money, be funny. 4. bit...usually one prop or skit about 2-3 minutes long.
5. transition...segué...time between bits.
6. etc....create tension...relax tension.
7. Big Trick set up....what I’m gonna do for you...
8. hat line...what you’re gonna do for me....$
9. Big Trick...wow... “louder” ...WoW!
10. hat pass...laughter turns their money into yours.
11. benediction....thank you..thank you...both of you.
12. cool down, reset...turn around time.


6. CONDITIONAL PROBLEMS - beyond your control.
a) site selection... high traffic flow (people)...sight lines.
b) surfaces & sun... “the sun was in my eyes!...I stepped on a

rock! ...it was the wind!”
c) pollutants: fumes, noise...construction, cars, children. (& the

occasional fountain)
d) legality...Stephen Baird...learn the rules then break some. e) weather... it affects the audience.
Butterfly’s Rule: 92-62.. over 92?... too hot... under 52?...too

cold ......duh.
f) safety first again... re-read #4. ... this time, everything’s wet.



7. HECKLERS - friend or foe?
a) analysis ... listen to what they say.
b) action ...use what they say ... comeback lines. c) resolution...it’s part of the act!
8. FOREIGN LANDS - your backyard.
a) people...loving the differences.
b) places...Waldo says: ”buy a ticket.”
c) things...border crossings, money woes, the best spots, Visa’s

9. SHOW BUSINESS - these days, it’s 1/2 show and all business a) professionalism ...presentation is 90 percent of your act.
b) corporate identity...you, on paper ... your video!
c) public relations ...give them more than they expect...make

those calls!
d) moneymoneymoneymoney...satisfy yourself, make a lot then

use it to help others ... save for the future... don't believe all you hear, spend all you have or sleep all you want.
Keep a diary for the first month or so at least as you'll find it useful and entertaining later on, audience sizes, particular interactions, problems, hat sizes and shows per day.
Remember, you can do anything, go anywhere, earn as you go. All you need is one unit of performance.
Good luck. +++++++++++++++++++++++++++++++ 

Monday, December 6, 2010

'Volunteers' Two perspectives.



Robert Nelson/Butterflyman


“Pick me! Pick me!” said the performer as he raised the hand of a rather nondescript member of the audience. I laughed a little and so did the rest of the crowd. It was the first time I saw anyone select a volunteer that way. Maybe I laughed a little less because I saw a little more.

Picking a volunteer can be risky business for sure. You just never know 100% of the time but a seasoned performer knows what to watch out for. Never, I repeat never, use someone who appears too eager. It usually means they have their own agenda and more often than not, they aren’t funny. That and anyone with dreadlocks, don’t ask me why.

Someone too shy or reluctant is just as much of a problem. If you get that vibe, pick someone else and quick… because it can be a real bummer if your choice adamantly refuses to participate. It lets the air out of your comedic balloon pretty quickly and usually has a viral effect on the next selectee. 

You might wonder why volunteers have such power over your act and the answer is simple.
A volunteer, once engaged, becomes the representative of every person in your crowd. Whether they consciously realize it or not, every member of the audience sees themselves up there and well, if your volunteer sucks… nuff said.

Even more important than picking a volunteer is how you USE a volunteer. Watching and listening is an absolute MUST. Many performers mistakenly ignore their volunteer and use them as they would any inanimate prop. Ignoring your volunteer is the same as ignoring your crowd and can have demoralizing results across the board.

Besides, you never know. I mean, you just never know. Some people just have IT. They have that indefinable quality that just comes alive when in front of a crowd. Where most people freeze, they know exactly what to do and like a great performer play their role perfectly. I used a cop once who should have had his own sit-com. You really don’t want to miss out on things like that, you really don’t, so you must LISTEN. There’s gold in them thar’ hills.

Always make eye contact with your volunteer before during and after you use or “abuse” them. Either way you want them to feel like the star they are. The way they feel about being up there is the way everyone will feel and hopefully part of their joy will be generosity. I got five bucks from a guy in a wheelchair once who pulled a knife on me during the act. To this day he’s the best volunteer I’ve ever had.

Sometimes you just aren’t lucky and the volunteer is an absolute jerk or worse, a jerk that thinks he or she is “entertaining”. Good gawd, I wanted to kill this one blonde I once used, I should have known better. The line: “No, no, its MY fault… I picked her!” still resonates in my head.

So, yeah, it’s a roll of the dice but you can load them, so the odds are in your favor. Just remember that in choosing a volunteer you let your instincts be your guide, but when using them then your means to an end is clever setups and failsafe jokes. Paying attention pays off.

And last time I checked, people will pay for a happy ending.




Martin Ewen/Lurk



Volunteers are the swapped spit in the sloppy French kiss that is a street show.
I have a form of psychic Herpes so I tend to keep my distance. I don't kiss my audience, my audience exist to watch me sodomize random passers-by. The tighter they are the funnier it is.
[Ha, I'm so full of shit.]

Volunteers denote the level of trust your audience is prepared to have for you. They are your audiences ambassadors sent out into a strange land in the hope the natives are friendly. They are brave folk prepared to take a risk and should be afforded every respect for this.
That's not to say you can't play with them however you want.

Picking your volunteers is an art in itself. There's a skill in picking people best suited for your needs that is part intuition, part experience and part guesswork.
Like the concept of props there's the potential of amplification at stake. You want someone who has some energy. Sometimes you want a serene type who will survive what you're about to subject them to. Other situations may require individuals whose enthusiasm and ability to take direction makes them OK to take the ball and run with it improvisationally. The risk with seeking live-wires is that some simply have no sense of place. They are unschooled in dealing with the amount of attention you provide them, they become unmanageably excited.
Whatever they are it's you that got them up there and it's your job to keep them safe, they represent the audiences trust in you so you can't abuse them with anything in your heart but affection if you want to get rid of them. They lend you validity.

Some quick 'Don'ts' and 'Nevers'
*Don't pick the bouncing out of their skin person.
*Don't be a sleezebucket with pretty girls it just makes everyone uncomfortable you stupid horny loser.
*Never make them less than they were before you called them up.
*It helps to make some form of physical contact initially. It's calming in a primate way.
*Don't think that you are better than them, you can act like that but never think it.
*Whether guys or girls, if they are in a group of three, Never pick the omega [lowest status], they have nothing to lose and everything to gain by sabotage.
* Always give them some chance to play, even if it's just you setting them up with an easy comeback.
*Always thank them afterwards and give the audience that opportunity too.

Volunteers carry with them a degree of risk however the rewards when they supply the return can be awesome. The right volunteer can carry a show, give you impulse after impulse to work with and show both to you and the audience the very point you are trying to broadcast. That having fun sometimes just means trusting yourself. If your volunteer is given the chance to eclipse you in playfulness let them take it, be amazed. The audience may learn to love you but they automatically love the volunteer.
The more fun your volunteer has the bigger your hat. Just don't get too cynical. I know it's hard but just try OK?

Sunday, December 5, 2010

'Props' Two Perspectives.

Robert Nelson, Butterflyman
From flying pigs to frying pans, everything can be used as a prop. Imagine anything and everything used in unimaginable ways and there you have it… its a prop.

The catalyst transforming these objects seemingly only the performers intent. The object, any object, becomes useful in perhaps a totally different way from the way it was originally intended.

My God!, I saw a guy use a bag, a small paper bag, fergawdsakes, not only a prop but also as a glimpse into the psyche of his soul. As a prop, he initially used the bag to cover the wine bottle filled with water he used to hydrate himself during the show.

The bag became his prop when he used it to not only imply he was a wino but also when, after using it to “hat” the crowd, he ceremoniously stuffed it down the front of his pants simulating a rather large penis.

The kicker for me, really, was that the final 20 minutes he did after stuffing his pants he did altruistically, for his audience only asking nothing in return. That told me more about him as a person than anything else. But I digress.

Props can handicap you for sure. Anyone packing their six footer+ unicycle for a plane trip knows exactly what I mean, but that’s not the real handicap I’m talking about. I’m talking about how a physical object, no matter how creatively it is used, is no match for using words alone to stimulate an audience’s imagination.

It is obvious a prop forces you to focus on it rather than on anything else and your creativity is thereby limited to its physical presence. But in limiting your freedom, it does have the distinct advantage of focusing the audience’s attention, particularly if it is sparkly and shiny, ask any Indian.

Hey, I know that was rude but it could’ve been worse. I could’ve said, “ask any black guy”. I didn’t say that because, well, that shit’ll get your ass kicked.

Anyway, all I really have to say, and I’m saying this as a prop comic myself, is that whatever you use as a prop do it with integrity. Use it to say something about yourself even if its just “I’m funny”.

Masturbatory fire twirling and technical ‘whatever’ when used “just for show” is boring to me. I like it when performers use a prop (even if its another person) to make a point or say something, hopefully something more than just “look at me, look at me”. That’s all I’m saying, is that too much to ask?

OK, never mind, go blow a six-foot flame out of your ass on a 20 ft. unicycle. Go ahead and throw a bunch of sparkly shit in the air and catch it between your legs. Or, dare I say it, go ahead and stretch a wire between two tall buildings and walk across it with a pole. Because, if that’s all you do, then your affect on your crowd will be amazement only and they’ll remember you until they get to the parking lot.

If, however, that flame, wire or sparkly shit is used in a way that says something about YOU, then your audience will remember you forever.


P.S. Philippe is a hero to me, not because of what he did but because of who he was.


Martin Ewen, Lurk


Props are objects you use, you lay your hands on them or refer to them and they become props, you stop using them and they turn into costume or backdrop or nothing at all. My definition is contentious, get yourself a sub atomic microscope and go looking for any protons of 'I give a fuck'.

Questions remain, for example are my stilts costume or a prop?

A red nose is costume not a prop, unless you actively use it, and Charlie Barnets money padded groin is costume that used to be a prop. If he touches it or uses it it's still a prop, if he doesn't it's costume.
Volunteers are props, that plane passing overhead is a prop, anything at all you use during your show is a prop.

Some performers go light and some go heavy on props. Anthony Livingspace and Rob Torres are at one end, able to turn up with a small case and from it pull small objects that are dense in theatricality, multi-purpose improvisational objects that help amplify their characters.

That's what a props purpose is, to amplify your character, to give you the opportunity to show your commitment to the pursuit of some relationship either with yourself or the audience.

On the other end of the prop scale are the pole-merchants and apparatus junkies.
I use stilts and makeup so I fall into this category. I know why I do it, because it separates me from the world and my show is about building a bridge back.

I can only guess why others do it but the TMO principle, [Tall Metal Object] is so self evidently cash rich that if liquidity is your goal you'd have to be subintelligent to pass it up as a means to your end. Even so I've seen some performers cashing in on the TMO who are dumber than plankton and it still works.
Alakazam is the crown prince of the TMO, deservedly so. He already had skills and personality, I remember seeing him work in Sydney when he was still earthbound, but he showed what a well chosen prop could do as an amplifier when he suddenly morphed and in earnings, audience satisfaction and popularity literally dwarfed us all. Unlike myself Al has never had a bad word to say about anyone. In fact it's too humbling to speak of him so I'll move on.

Sometimes your relationship with your props can be used as a metaphor for your relationship with your audience. Peter Post is a master at this. He fails and fails and fails. He never gives up, he tries to but his suicide attempt itself fails. His props are his enemy and his subtextural cunning is that his despair makes his audience his friend.

One of my props is a hand held mirror. I use it to amplify the conceit I have for my character and the disdain I have for my audience. Another is a single juggling ball which I make a big deal about before simply passing from one hand to another. It's purpose is identical with that of the mirror.

Each prop is a means to the end of defining your character and your relationship with the audience which is why I always thought technically brilliant jugglers might as well just use a blackboard and chalk and scribble advanced equations as an alternative to using objects to do the same thing.

I use props as bridges. I establish relationships with them then subject audiences to that relationship.